Skip to content

Congress to decide whether to tax wizards and warlocks

We live in a day of alternate dimensions and parallel worlds. While some people hold jobs, go to school and raise families in reality, they spend part of their days (some more than others) playing computer games called MMORPGs.

It stands for Massively Multiplayer Online Role Playing Games. These are games where essentially every character in the game, and there can be thousands, is controlled by an actual person playing the game.

The longer you play theses games such as World Of Warcraft or Everquest, the more property and items you accumulate. Typically these games feature magic, weapons, and even land that you can accumulate. Once you have an item, you are free to sell it or give it to another player in the game. This has lead to a virtual economy.

It shouldn't surprise anyone that the current congress has discovered that such virtual items may be taxable if real world money is used for the sale.

Congress will decide whether to take up the matter in the coming weeks. Considering the makeup of the current congress, it will likely only be the richest one percent of warlocks and wizards that will be taxed. Orks and lesser characters will be exempt. In fact some are proposing a earned income tax credit and other tax credits for those with middle-class and lower experience points.

Print Friendly, PDF & Email
Tags:

Comments are closed.